
微软最终还是把重心投放在硬件开发之上
“在对目前和未来的开发项目进行严格评估后,我们作出决定,Mythica不再属于公司愿意继续进行投资的项目,”瓦尔克斯说。
电玩游戏开发商Mythic Entertainment去年底曾就“Mythica”向微软提起诉讼,称该款游戏不公平地利用了Mythic商标,可能让消费者感到混淆.
------------------------------------------------GAMESPY就此事的报道:
Microsoft pulls the plug on its Norse-mythos-based MMORPG. We talked to Chris Lye, Microsoft's product manager for the game, about why it was cancelled.
By GameSpy Staff | Feb. 13, 2004
When GameSpy broke the news last April that Microsoft was using an in-house development team to put its own stamp on the MMORPG space, we felt that their initial offering had some serious potential. Playing a fallen Norse hero who becomes a god trying to forestall Ragnarok actually had some appeal. No more killing bunnies to get your experience points. Other concepts such as worshippers and private realms for small party exploration helped add to the game's mystique. Unfortunately, after some "serious analysis" by Microsoft, the game was cancelled yesterday. We cornered Microsoft product manager Chris Lye to find out why.